Dungeons & Dragons Adventurer Issue 68
Wizards of the Coast

Dungeons & Dragons Adventurer

Issue 68

Welcome to issue 68 of D&D Adventurer! Ever wanted to play like Dr. Frankenstein and make your own monster? Then it's time to homebrew one! This week we walk you through choosing creature types, attacks, languages and traits to build monsters that fit your campaign - and after that, we explain how to modify adventurer's species and backgrounds too.

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